As they progress, students rehearse a range of essential reading skills from letter-sound recognition, blending, segmenting, and tricky words, all the way to reading sentences and little books. Teach Your Monster to Read takes children on an awesome intergalactic adventure where they create a monster and travel through the galaxy, meeting colourful characters and collecting prizes along the way. Here are our Top 5 most fun and creative educational games Our game has been shown to inspire students to become researchers, teachers, problem solvers, team builders, writers and designers, as well as coders, boosting confidence in learners aged 8–14. ( Ry-Jenkins)Īt Erase All Kittens, we place a huge emphasis on creativity and ‘stealth learning’ - engaging students with Mario-style gameplay, interactive storytelling, ‘instant results’ coding mechanics, and cute kittens gifs. However, if we re-think play and gaming, we can see that the potential for learning is huge.Ī whopping 97% of kids play computer and video games, making gamification a smart way to keep students engaged in the classroom. Video games are commonly dismissed because of concerns about screen time and lack of social interaction. Play is one of the most important ways in which young children gain essential knowledge and skills, yet it is often thought of as competition for learning and underestimated as an educational tool.
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